Thursday, April 24, 2008

Nintendo Getting Richer!

Nintendo hasn't just been sitting attractively on its laurels these past twelve months. Nope, the Kyoto firm has kept itself engaged by generating giant wads of filthy lucre, in gameness for when it takes over the world with Satoru Iwata as our new superlative overlord, and Shiggy his merciless, iron-fisted deputy.


The company has released information of its full year outcomes for the period ended March 31st, 2008, and do you know? Nintendo is rich. Profits shot up by 47.7 percent, while retailings rose by 73 percent (to ¥1.67 trillion, or $16.1bn). Damn!

Not only that, but the Wii sold 18.61 million consoles in the last monetary year, taking it to a lifetime total of 24.45 million units (and, as we're now in late-April, we can securely assume that that figure has approved the landmark total of 25 million). On the software front, the console now has 26 million-sellers (up from five last year), 1.8m Japanese consumers risked their hamstrings by picking up Wii Fit, and Brawl sold 4.85 million units in the U.S. and Japan (and might even sell a few more when it launches in Europe this June).

Monday, April 21, 2008

Final Fantasy Crystal Chronicles WiiWare Is Begin!

Square Enix has officially established that Final Fantasy Crystal Chronicles: My Life As a King will be completed available for the WiiWare download service in the US.

Other statements include its plans to release downloadable content for the game, with prices collection anywhere from 100 Wii Points to 800. The former will grant you access to things like new clothes, while the latter will grant you the talent to control an completely new race.

Here’s what you can look forward to:

  • Square Enix unveils its first WiiWare title, delivering an all-new adventure via direct download
  • Scenario created by Motomu Toriyama, the acclaimed director of the upcoming FINAL FANTASY XIII
  • Groundbreaking graphics optimized for the Wii enable players to journey through a world filled with memorable characters and architectural splendor
  • Rebuild a nation by building houses and shops, carefully considering the best interests of the citizens. If the player’s nation regains its former glory, the secrets of the land may be revealed
  • Enlist adventurers with varying levels, jobs and profiles to carry out dangerous missions in return for rewards
  • Be mindful of the passage of time, and plan each day accordingly in order to efficiently carry out construction efforts
You can get Final Fantasy Crystal Chronicles: My Life As A King on May 12th when the WiiWare launches in the US. The game will set you back 1500 Wii points.


Wednesday, April 16, 2008

Wii Game's 2008 Release Schedule

Nintendo haven’t had numerous top titles this year but they’re looking towards the potential with a release schedule of 2008.

January sees the release of:

  • PDC World Championship Darts 2008 (Oxygen Games), 11th January 2008
  • Wii Chess (Nintendo), 18th January 2008
  • Zack and WikiT: Quest for Barbaros' Treasure (Capcom / Nintendo), 18th January 2008
  • Donkey Kong Jet Race (Nintendo), 25th January 2008
  • Hamster Heroes (Data Design Interactive)
  • Kawasaki Jet Ski (Data Design Interactive)
  • Kidz Sports: International Football (Data Design Interactive)
  • Urban Extreme (Data Design Interactive)
  • NiGHTS: Journey of Dreams (SEGA)
  • Ghost Squad (SEGA)
  • Last Ninja (System 3)

February sees the release of:

  • Battalion Wars 2 (Nintendo), 15th February 2008
  • No More Heroes (Rising Star Games), 29th February 2008
  • Call For Heroes: Pompolic Wars (Data Design Interactive)
  • EARACHE Extreme Metal Racing (Data Design Interactive)
  • Bleach (SEGA)
  • Kawasaki Snow Mobiles (Data Design Interactive)
  • London Taxi: Rush Hour (Data Design Interactive)
  • Pool Party (SouthPeak Games)
  • Destroy All Humans 3: Big Willy Unleashed (THQ)
  • Spongebob: Atlantis Squarepantis (THQ)

March sees the release of:

  • ATV Thunder Ridge Riders & Monster Trucks (ZOO Digital Publishing), 7th March 2008
  • The Wizard of Oz (ZOO Digital Publishing), 7th March 2008
  • Naruto Wii (tentative title) (TOMY/Nintendo), 28th March 2008
  • Bomberman Land Wii (Rising Star Games)
  • SEGA Superstars Tennis (SEGA)
  • Sonic Riders: Zero Gravity (SEGA)
  • MX vs ATV Untamed (THQ)

Q1/Q2 sees the release of:

  • Harvest Moon Magical Melody (Rising Star Games/ Nintendo)
  • Worms: A Space Oddity (THQ), Q1 2008
  • PES 2008 (Konami), Q1 2008
  • Mario Kart Wii (Nintendo), Q2 2008

Spring sees the release of:

  • Dancing stage HOTTEST PARTY (Konami)
  • Iron Man (SEGA)

These are predictable release dates so they are possible to change. Tell us which one you are looking forward to most by leaving a comment.

Tuesday, April 15, 2008

Wii Menu Obtains an Update to 3.2

For those of you who have their Wii sitting in a gloomy room, all alone-like, you may have detected what showed to be an unearthly blue glow originating from the darkness within supposed room. No, it isn't aliens approaching to acquire you to the potential we all dream of, where Donkey Kong is president of the world and we all live on a diet totally made up of our enemies, ala Kirby. Instead, your Wii has received an update!


This newest update, which carries the Wii Menu to version 3.2, now adds a negligible feature to the Disc Channel. Once a game disc has been loaded into the console with an update on it, there will be a announcement streaming across the Disc Channel, much like how the Wii Shop Channel now streams discharge information for Virtual Console games.

Minor update, we recognize, but we're more disturbed about this probably placing an end to those "Twilight Hacks" the kids have been going wild over. Someone would like to get on that and check for us?

Sunday, April 6, 2008

Game Preview: Call of Duty 3

I’ve played a few dissimilarities of the Call of Duty series, opening with CoD 1 for the PC and a little of it’s sequels on the console systems and was concerned in seeing how the game held up on the Nintendo Wii. The controls were also somewhat I wanted to check out as I’ve heard mixed responses and have played Far Cry and Red Steel for the Wii and came away from both of those quite under-whelmed in this department. Of those two games, I would have to declare Red Steel performed a bit better, but I had heard with some modification, you could get the Call of Duty controls spot on.


The graphics I knew wouldn’t be competing on the level of the XBOX 360 or the PS3, but as long as the game was fun and kept me playing a variety of situations, I knew the graphics would take a backseat to the possible gameplay. Set in 1944 World War II during the Normandy Breakout, Call of Duty 3 offers a full game of single player military action, but don’t come into it hoping for multiplayer as there isn’t any. No split screen, no online, nothing in the department of playing with your friends so hunker down and get ready to take aim solo in these missions, soldier.

Graphics
Overall, the graphics in Call of Duty 3 do a very fine job of conveying a sense of being in a war zone. There are fantastic explosions, fire effects, and smoke billowing from blown out buildings and carcasses of bullet riddled tanks and other vehicles that really help add to the atmosphere. I have to admit I went into the game expecting worse graphics than what is presented so it was refreshing to see how well the game was pulled off on the Wii system when compared to other platforms. The intermissions seem to use a mix of in-game graphics mixed with realistic maps of the areas and descriptions to help set the mood of the situation you are facing before you start the next level. I even noticed some smaller, but equally impressive effects that add to the experience as a whole like the motion blur effect that occurs when firing the mounted weapons or the attention to detail in not only the events going on right in front of your face, but also the things going on in the background. I saw nothing in the game that detracted from the fun you have when playing so long as you are going in with realistic expectations and not looking for graphics along the lines of what a PS3 can produce. Better than GameCube and PS2, perhaps on the level of an XBOX 1.

Sound
The sounds fit perfectly into making you feel like you are in the middle of a battle zone including the whizzing of bullets that just missed your head to explosions that occur when a plane crashes into a building. You can sometimes even use audio positioning by listening to where shots are coming from to place where the enemies are. There is little that is more frightening than being a foot soldier and hearing a tank rumbling down the street outside as you are trying to keep low inside a burned out building. Music is also worked in quite nicely offering your typical orchestrated military fanfare which adds to the tension and helps build up the more exciting parts. You will also notice other minor sound effects that occur when you are struck by bullets or grenades that explode near you; things like the sound the tank turrets make as they take aim, or the distinct sound each weapon makes. Everything about the sound and music is on par with what is needed to help immerse the player in the environments that are being conveyed in the game.

Gameplay
Playing Call of Duty 3 is quite easy given the control scheme the game uses, especially if you have played other first person shooters in any fashion. You start off in base camp with a tutorial meant to help familiarize you with the controls. After you get handhold on the controls, the display, and how to work the rifles and grenades, the game whisks you off into a slew of missions offering a nice variety of situations with more than simple run and gun type shooting. Sometimes you will be on the ground fighting shoulder to shoulder with your fellow soldiers, other times you will be helping a tank spot targets, basic up close fighting with your rifles, using mounted guns to take out multiple enemies, and holding positions until reinforcements arrive. Most of the game does rely on the tried and true formula for the Call of Duty series which can be compared to a haunted house of sorts as you make your way from area to area taking out the enemy in one spot before moving as a group to the next. There are checkpoints along the way to ensure you don’t have to start a mission all the way over in case you die during battle. The AI in the game is more than substantial as you’ll notice bad guys taking cover and flanking you at times, constantly making you think and rethink your position. When the missions first start, you are often tossed into a nightmare situation for any soldier, thrust straight into a battle full of gunfire, grenades, tanks, explosions, smoke, fire, and death possibly right around every corner. The variety of gameplay compiled with the multiple scenarios you come across make for a fun time playing a soldier during World War II.

Controls
For CoD3, you will be using the Wii Remote to aim, look around, switch weapons, and other actions while the Nunchuk allows you to move your character around in the 3d areas. Played from a first person perspective, it can take a moment to become acquainted with the controls, but it’s nothing that takes too long. You can also fine tune the controls in the options, which is highly recommended, as in the beginning, the controls felt a bit “loosy-goosy” for my tastes and needed to be tightened up. You can also use the Nunchuk to lob grenades and switch weapons if you wish along with a few other abilities available in the options you can customize to your preference. The controls in the game handle well and feel more intuitive and natural than any other FPS I have played for the Wii to date and served the game justice.

Wrapped Up
I got pleasure from my time as a soldier fighting the Germans in World War II era battles while playing Call of Duty 3. It offers a great way to see a first person shooter that maximizes the distinctive Wii controls. The graphics and sound were more than ample for the experience and in the end, I would suggest the game as a weekend rental just to see what it’s all about. The lack of multiplayer limits the game from having any kind of long lasting fascination and is sorely missed, particularly when balanced beside its other console counterparts. If you’re looking to see how a FPS works on the Wii, or enjoy military or WWII shooters in any fashion, definitely check out Call of Duty 3. Great game indeed!

Tuesday, April 1, 2008

Do You Want Free Wii? Please Read This!

Do you want free nintendo wii? I'M NOT JOKING! It's real, dude! I found a great website, YourNintendoWii4Free.com. It's simple, just select your free stuff you want, sign-up, try out advertiser offers, and then receive your free gift. It's really simple!
However, how is this possible? In exchange for users registering with an advertiser (also referred to as "completing an offer"), they are compensated for sending advertisers new customers. They then offer you the free gift from a portion of our compensation as a Thank you for using our site.

Examples of advertisers' offers include a variety of free trial offers, advertised products for purchase, credit cards, and subscriptions to membership services. The costs vary by offer. Some are absolutely free and can be discontinued without any further obligation while others may require a small purchase. Please review all advertiser terms thoroughly before registering. If you have any questions regarding any possible charges or advertiser terms, they do encourage you to contact them before hand to ensure that you are fully aware of any associated costs and/or obligation.

About obtaining a gift, they offer two methods to obtain your free gift, points and referrals. With a points account, you obtain your free gift by obtaining credits through trying their advertisers offers. Upon fulfilling the requirements of each offer, you will receive the advertised point amount for that advertiser. Once you have accumulated enough points for your desired item, you may place your order and your chosen item will be sent to you! The full item and shipping costs are covered by your earned points and you will never receive a bill, invoice, or charge from us for your item or shipping cost.

When participating with refferals method, you are required to complete at least one (1) of our advertiser offers and refer a couple others to do the same. Please view the following list for required referrals. After you have completed at least one offer and referred the required amount, you must submit your account for review. During this time, they will simply check to ensure that you and your referrals have complied with our Terms and Conditions. Once it has been reviewed, if the Terms have been followed, they will approve the account. You may then order your FREE item and we will ship it to you. Shipping is on them too!

Interesting?